• This project requires Unity 5.3.4
• This project is one of several asset packages designed for use with the Unity Certified Developer Courseware
Zombie Toys is a complete game project created to illustrate industry best practices for developing a 3D game in Unity. Zombie Toys is designed to accompany the Unity Certified Developer Courseware
Zombie Toys is a 3rd person, classic survival-style arcade game. A player must survive by avoiding the zombie enemies. A player may accrue points by attacking the zombies in several different ways (e.g. lightning, freeze, stink bomb, slime). Utilizing points accrued through the various attacks, the player may also spawn allies. The allies will help the player avoid the zombies and survive in the game.
GAME ASSET PACKAGES
Zombie Toys is divided into numerous 'save-state' asset packages, labeled by chapter. The Unity Certified Developer Courseware will define when and how to access each of the asset packages.
TECHNICAL PROJECT CONTENT
By incorporating this asset package, users will learn the following:
Introduction to the Developer Certification Courseware:• Exploring the Zombie Toys game
Overview of the video game industry:• Assessing game markets and corporations
Overview of the video game production pipeline:• Describing the game production pipeline
Introduction to game design:• Establishing basic game design principles
The economics of game development:• Marketing methods for games
Introduction to Unity:• Introducing Made With Unity (MWU)
Project management in game development:• Creating a project in the Unity Editor
Collaboration in game development:• Describe the collaboration and iteration process in game development
Introduction to the Unity Asset Store:• The Unity Asset Store
Introduction to the Unity Editor User Interface:• Analyzing the Unity Editor User Interface
Utilizing the Unity Editor User Interface:• Navigating in the Scene View Window
Creating and modifying game objects and assets:• Defining Unity Editor units and the importance of correct scale
Defining prefabs and scene structure:• Defining the role of the prefab in Unity
Importing assets into a project:• Importing and configuring a 3D model
Working with sprites:• Introduction to sprites in game development
Zombie Toys is a fully featured game project intended for learning the fundamentals of game development. It is not intended to be published as a marketable video game. Use of the Zombie Toys game project without the Unity Certified Developer Courseware is not advised.