20 hand painted monsters pack.
You can also do mutations (the head of a Crab and the body of a Bear for example, arms of Skeleton and legs of Toad, etc), total 160000 (!!!) variants. All parts fit together!
75 (!!!) Animations. All animations has events (attack - hit event, drink - drunk event, etc...)
Wear pack included! You can dress different helmets, shoulders and breastplate for your monsters. 27 wear set total!
Potions pack included! Your monster can drink 20 different potions!
Animations list for every monster:
Stand (8 variants)
Arms attack (3 variants)
Arms superhit (6 variants)
Legs attack (3 variants)
Legs superhit (5 variants)
Head attack (3 variants)
Head superhit (20 variants - one unique animation per monster)
Dead (2 variants)
Victory (3 variants)
Pain (2 variants)
Drink bottle (20 different bottles)
Read magic scroll
Negative effect (5 variants)
Monsters pack assets were created in the Spine 2D animation package and run from the Spine Unity Runtime page . Import this Runtime into your own project to use these animations. You will need a copy of Spine Essential or Professional to have permission to use the Spine Unity runtime in your game if you plan to release it.