Dissonance makes it easy to add real-time voice communication to a multiplayer game with no scripting required at all!
- Great audio quality, performance and compression all with the cutting-edge Opus codec.
- Built in integrations for UNET, Forge, Photon networking and Dark Rift 2. Designed to run on any network system with just a little extra scripting.
- Supports multiple chat rooms, direct player to player communication, speaker priority and more!
- Detailed documentation with text and video tutorials as well as responsive support.
- All C# source code included! C++ source code available on request.
- Powerful scripting API for advanced scenarios.
- Supports Windows, Linux, Android, MacOS and iOS. Website Documentation