Standard Renderer / LWRP / URP support is available!
Tested with 2018.4.33, 2019.4.32, 2020.3.5, Unity 2021.1.4
Join my Discord Server to be in the front line for new updates and instant support.
Sci-Fi Effects is a large collection of 90+ weapon and effects prefabs including explosions, missiles, dissolve/burnout, heat haze, trails, hologram, warp jump and tunnel, nebulas, fading space debris, 60 sound effects, modular turrets with tracking controller and a pool manager to fit many different sci-fi situations.
Complete feature list:
MODULAR TURRET PARTS
Counting over 22 turret components enables thousands of combinations covering both Desktop and Mobile devices throughout several LOD groups and PBR/Mobile materials.
All the replaceable turret parts are supplied with unified textures with maximum texture resolution up to 4096 for Desktop and 2048 on Mobile.
â€¢ LOD0 - up to 5000 polygons per assembled turret
â€¢ LOD1 - up to 2500 polygons (is also used in mobile version)
In an effort to reduce the amount of time needed for turret parts swapping, we're happy to introduce the modular approach weâ€™ve been working to create, manage and keep turret templates, which are shared across the entire project in a ScriptableObject database.
One of the greatest thing about Turrets is the ability to sculpt any turret design no matter what type youâ€™re trying to build. In the very same way we also allowed the automatic parts assembly on a turret skeleton using the constructor utility component.
Perfect for any kind games the redesigned turret controller is now highly customizable including arcs of fire handles and several aiming algorithms.
The updated PoolManager allows you to toggle between a group of pools and contains a lot of useful innovations such as load balancer, a scriptableObject database and separate settings for each pool.
Feel free to reach out with any questions and/or comments.