âœ“ Universal Rendering Pipeline support!X-Frame FPS Accelerator reduces lag and contributes to higher FPS (Frames Per Second) providing a smooth gameplay to your users.
X-Frame is intended for mobile devices (Android and iOS tested) and HDPI screens
. As mobile screens pack more and more pixels per inch, you can afford losing some pixels to get those extra FPS when needed.Download X-Frame demo
and try it in your project before purchasing. Contact us by email
if you have any question.
X-Frame works best with scenes with heavy shaders and/or image effects.
Includes several methods from static downsamplers which apply specified optimizations regardless of current fps to an adaptative method which varies the image quality depending on current FPS.
X-Frame, although customizable, has been designed to work out-of-the-box, just add the main script to your camera and you will gain immediate FPS
You can customize:
â€¢ the downsampling method (2 static + 1 dynamic adaptative algorithms).
â€¢ the desired minimum FPS.
â€¢ the minimum acceptable quality. This minimum can range from a very low value to get the maximum FPS when needed to a high value to get some extra FPS but without loosing too much image quality.
â€¢ a minimum quality when camera is not moving or rotating.
â€¢ a nice FPS factor, beyond this X-Frame seamlessly deactivates, reactivating itself again if FPS drops.
â€¢ optional antialias + sharpen pass.
â€¢ dynamic control of pixel light count + shadows management.
â€¢ advanced options based on users feedback based on real cases - quality adaptation speed, rendering methods, ...
â€¢ supports standard/builtin, LWRP and URP.
â€¢ designed for mobile or high resolution screen devices (VR not recommended).Get X-Frame FPS Accelerator now and boost your mobile game performance!Support Forum
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