Please remove previous version before upgrade. VertexDirt baking doesn't support Scriptable Render pipelines (URP, HDRP).
VertexDirt is a Unity plugin for baking ambient occlusion to vertex colors.
It not uses lightmaps, no need of unwrapped uv coordinates. Good for mobile game development.
This package contains:
- Ambient occlusion baking editor tool
- Mesh saver (with vertex colors) editor tool
- shaders with vertex color support
- sample scenes
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