Add an extra layer of immersion to your game with this adaptive music score written for the Elias Adaptive Music Engine.
Have your music continuously adapt to in-game events with these three contrasting themes:
ExplorationHave your music grow seamlessly as your game character explores the environment. Ranging from calm and tranquil to intense and alarming.
BattleThis theme transitions well from an ominous mood to a punchy, energetic theme. Perfect for a boss battle type scenario.
PeacefulThis theme only has one layer of intensity. It consists of a pleasant intro followed by a slow, melancholy loop.
It is advised to use the provided stingers and action presets in the same circumstances and specific level changes as shown in the videos on this page.
It is required to have the Elias Engine installed prior to importing this asset. For use with Unity, please download The ELIAS Music Engine Plugin for Unity 3D:
Elias EngineTutorials for implementation can also be found on their website:
Tutorials