Introducing Blend Modes, a powerful plug-in which allows you to
change the blend mode of objects.
WEBGL DEMO •
DOCUMENTATIONYou can achieve a
wide range of unique effects by applying any of the 25 different blend modes to UI graphics or text, particle systems, 3D meshes, 2D sprites and other objects.
With Blend Modes, you can make your game stand out from the crowd!
Features:•
25 different blend modes, including overlay, luminosity, linear dodge, screen, vivid light and much more
• Render modes similar to
Photoshop layer blending and layer overlay
• Can be
easily applied to the most native renderers: UI images and text (including TextMesh Pro), sprites, meshes, cameras, particles, trails, etc
• Comes with an
extension system, giving you the power to apply blend mode effects to any other components and shaders
• Fully compatible with the Unity’s
masking system• Has
mobile-friendly optimization options
Be aware, that the asset has a
limited compatibility with scriptable render pipelines (URP/HDRP) due to lack of the required rendering features. While it's possible, we're not recommending using Blend Modes with SRPs and not providing any support for such scenarios. Find more information in the documentation.