This package is a set of
free tessellation shaders that let you get closer to that desired AAA quality! Quite useful for RT architectural visualizations and all sorts of high-end stuff (check out the mesh smooth variant by increasing the Phong smoothing var).
Version 3.0 has been completely re-written from the ground up! Included are
Physically Based Tessellation Shaders with the new
Standard PBS and Specular surface paths, as well as Legacy (Unity 4 and Unity 5 / pre-5.6) Shaders.
Best of all, they support real-time and baked
GI / Shadows.
Also included is a tiling rock material with 2k textures (diffuse, normal, displace).
* Please note
DirectX11 must be supported and enabled for these to work. Chances are these work under
OpenGL 4.5 and
Metal (Unity 2018+) *
Legacy shaders are included in zips.
* You might also be interested in checking out the more advanced
PN-AEN CRACK FREE TESSELLATION SHADERS *
Please rate this package!
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ONLINE DEMO (Old) ***