Fast Volumetric Lighting is a fast and high quality dynamic volumetric lighting implementation based on
Radial Blur.Document |
YoutubeIf you are looking for a
LWRP/URP version, check
LWRP/URP Volumetric Lighting.
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Features:------------------
•Multi light casting.
•
Dynamic change with main light's direction.
•Customized
lighting parameters and
quality parameters.
•Optimized for
mobile, really fast.
•Debuggable.
•Support HDR.
•PC && mobile examples supplied.
•Indoor && outdoor examples supplied.
•One light && multi light examples supplied.
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Limitation:------------------
Radial Blur is fast, but it requires light source inside or not far away from your screen, check
The limitation of radial blur before you buy it.
The video uses
The Illustrated Nature as the example.
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Demo scenes:------------------
To run all the demo scenes correctly, you should set Unity's color space to
Linear.