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The SD Unity-chan character model and the Unity-chan-derived character model attached to the package are subject to the Unity-chan license. Motion, scripts, and other assets are covered by the EULA license.
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Check out the screenshots for model and texture information.
â–¶ Motion Data Spreadsheet - Seatname "WGS", "Default" 38 FBX74 anim
WGS_AttackA_set
WGS_ChargeSkillA
WGS_Damaged
WGS_Defend
WGS_Die
WGS_DownBack
WGS_DownFront
WGS_Emotion_Defeat
WGS_Emotion_Victory
WGS_Jump
WGS_Roll_Front
WGS_Roll_FrontLeft
WGS_Roll_FrontRight
WGS_Run_Curve_FrontLeft
WGS_Run_Curve_FrontRight
WGS_Run_Front
WGS_Run_Lookat_FrontLeft
WGS_Run_Lookat_FrontRight
WGS_RunToStand
WGS_SkillA
WGS_SkillB
WGS_Stand
WGS_Stand_Calm
WGS_Stand_Calm_ToStand
WGS_Stand_Tired
WGS_Stand_To_StandA(C)
WGS_Walk_Curve_FrontLeft
WGS_Walk_Curve_FrontRight
WGS_Walk_Front
WGS_Walk_Lookat_Back
WGS_Walk_Lookat_BackLeft
WGS_Walk_Lookat_BackRight
WGS_Walk_Lookat_FrontLeft
WGS_Walk_Lookat_FrontRight
WGS_Walk_Lookat_Left
WGS_Walk_Lookat_Right
WGS_Walk_To_WalkA(C)
StandA_PotionDrink
WGS_AttackA_set
WGS_ChargeSkillA
WGS_Damaged
WGS_Defend
WGS_Die
WGS_DownBack
WGS_DownFront
WGS_Emotion_Defeat
WGS_Emotion_Victory
WGS_Jump
WGS_Roll_Front
WGS_Roll_FrontLeft
WGS_Roll_FrontRight
WGS_Run_Curve_FrontLeft
WGS_Run_Curve_FrontRight
WGS_Run_Front
WGS_Run_Lookat_FrontLeft
WGS_Run_Lookat_FrontRight
WGS_RunToStand
WGS_SkillA
WGS_SkillB
WGS_Stand
WGS_Stand_Calm
WGS_Stand_Calm_ToStand
WGS_Stand_Tired
WGS_Stand_To_StandA(C)
WGS_Walk_Curve_FrontLeft
WGS_Walk_Curve_FrontRight
WGS_Walk_Front
WGS_Walk_Lookat_Back
WGS_Walk_Lookat_BackLeft
WGS_Walk_Lookat_BackRight
WGS_Walk_Lookat_FrontLeft
WGS_Walk_Lookat_FrontRight
WGS_Walk_Lookat_Left
WGS_Walk_Lookat_Right
WGS_Walk_To_WalkA(C)
StandA_PotionDrink
*There are no scripts and component at all.
© Unity Technologies Japan/UCL © Haon