Immediate Mode Draw (
IMDraw) for Unity is an API which enables drawing of a variety of primitives and text labels at run time. Debug visualisation is a common requirement of many projects. This asset is geared towards developers who want debug rendering that is convenient and efficient.
Features include:
- Easy to use, trivial to set up and very flexible.
- Support for solid, wire frame, line and label primitives.
- Options for culling and fading based on distance from camera.
- Set limits on the maximum number of lines/vertices that can be rendered.
- Gizmo extension API that provides extended functionality over the standard Unity gizmo class.
- Optimized to reduce its impact on your project.
- No garbage generation.
- Includes full source code, examples and documentation.
- Supported in Unity 5.0.0f4 and upwards.
- Support for scriptable render pipeline (both LWRP and HDRP).
- Intended for use on all platforms (desktop, mobile, web GL and more).
- Dedicated support.
Please be sure to check out the demo and documentation below before purchasing! Thank you!
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