This is a model of an ancient scythed chariot, the model has a simple rig and scene contains a baked animation.
The model is made of 4096*4096 textures in .tga formats that include the diffuse, normal, specular and opacity maps.
There are 2 chariot frames, 2 wheel types, 2 horses, 2 tail variations, 2 horse armors, 2 head plates, 1 bridles.
Polycount, Verts Tris:
Eyes:Eyes_01:0 -22 20
Horses:Horse_01:0 -11862302
Eyes:Eyes_02:0 -2220
Horses:Horse_02:0 -11862302
Bridles:Bridles_01:0 -358568
Nosebands:Noseband_01:0 -3236
EyesL:EyesL_01:0 -2220
EyesL:EyesL_02:0 -2220
NosebandsL:NosebandL_01:0 -3236
HorsesL:HorseL_02:0 -11862302
HorsesL:HorseL_01:0 -11862302
BridlesL:BridlesL_01:0 -358568
Chariot:chariot1:0 -9231173
Chariot:chariot2:0 -8281001
Wheels:wheel1:0 -20282512
Peytrals:Peytral_02:0 -193292
Peytrals:Peytral_01:0 -231368
Chamfroms:Chamfrom_01:0 -6786
Chamfroms:Chamfrom_02:0 -6786
ChamfromsL:ChamfromL_01:0 -6786
ChamfromsL:ChamfromL_02:0 -6786
Wheels:wheel2:0 -17961924
decors:decors1:1 -2624
Hair:hair2:0 -254360
HairL:hairL2:0 -202336
decorsL:decorsL1:1 -2624
Hair:hair1:0 -201326
HairL:hairL1:0 -254360
PeytralsL:PeytralL_01:0 -231368
PeytralsL:PeytralL_02:01 -193292
The scene was rendered with Final Gather and Mental Ray.
This product contains:
-.max scene
-animation sample
-textures(.tga's w/ diffuse, alpha, specular, normal maps) and materials used
-4096*4096.psd file w/ all layers intact
Notes:
-the opacity and specular maps are the alpha channels of the textures;
-the skeleton and animation are baked;