David Baumgart A set of lovingly hand-painted 2D medieval-fantasy locations suitable for an RPG overworld, a strategy game, or boardgame-like visuals. (Note: This package does include a set of the basic terrain tiles with no variations. I recommend buying the "Basic Terrain" set if you intend to use tile-based maps.)
- this expands on my "Painted 2D Terrain Tiles: Basic Set" for those interested in making medieval/fantasy games
- 66 tiles (25 unique location types, some on different terrain types, some with multiple variations)
- painted at 256x384 pixels so that towers, mountains, and trees can overlap the tiles behind
- includes 32 road tiles (16 direction types with 2-4 variations per type; note: roads currently only work for the square grid)
- includes 117 "decor" sprites which can be placed on any background terrain texture (this includes versions of the buildings with the underlying terrain removed)
Location types included:
- farmland (on plains)
- village (on plains, dirt)
- basic castle (on plains, dirt)
- castle variations, some ruined (on mountains, marsh, dirt)
- pyramids & ruins (in desert)
- oasis (in desert)
- graveyard (in marsh)
- smithy (on dirt, plains)
- inn (on dirt, plains)
- forester's cabin (in the forest, of course)
- walled city (on dirt, plains)
- mines (in mountains, hills)
- stonehenge (in dirt, plains)
- temple (on plains, dirt)
- a ruined temple (on plains, dirt)
- halfling village
- necromancer's tower
- lava-filled cave
- elven lodge