GraphicDNA Complete Game Training KitEver wondered how to code a full game on your own? This is your chance to learn. Platformer Code Toolkit is a full game and a ready to use training kit that covers all the aspects needed to build a classic platform game:- Player Prefab including most typical states and motion animations: idle, run, skid, couch, shield, shoot, invulnerability, etc - Several types of Enemy Prefabs, including different behaviors, animations and states - Level building blocks: platforms, bricks, prize boxes, pickups, all with ready-to-use prefabs - Pickups affect the state of the game and player - Advanced input and interactivity (long presses produce longer jumps, etc), trying to mimic the feel of the original game - Simple, classic arcade-like User Interface and HUD, keeping count of score, item pickups, time and world index - Sounds and Music included - Combination of Unity's Physics system with custom movement controllers to provide the traditional look&feel of classic arcade games - Two levels included - Easy to replace the provided graphics & sounds with your own - Class Inheritance used in several components, to show how to re-use code and properly structure your game - Full Source Code included Note: This training kit is focused on programming and structuring a game, not on creating sprites or music. Therefore, some Graphic and Sound assets have been obtained from http://opengameart.com Attribution:Environments by: Akshay V, Chipmunk & 1001.com Characters by: Lars Doucet & Sean Choate Sound&Music by: bart, Shades & dklon Other Graphics & Coding by: GraphicDNA