PolygonCollider2D OptimizerCurrent Features:- Super simple workflow, edit multiple objects, real results! (increased frame rate, no more "floating colliders")
- Optimize, Scale, Move, Filter/Remove PolygonCollider2D vertices & paths
- Remove inner paths, Keep only largest path, Remove paths based on vertex count
- Add, Reset, Remove PolygonCollider2D’s
- 4 Scaling modes: Estimate Neighbours, Standard Scaling, Normalized Scaling, Normalized Scaling (local center). *Scaling is useful for avoiding
Box2D skin margin problemsLimitations:- Only optimizes PolygonCollider2D (not any other colliders)- Multiple PolygonCollider2D's per object is not supported (only 1 gets optimized)
Webplayer demo/Android demo/Feedback/Support/Feature Requests at:Support Blog