Szadi Art. Big project to build a game scene containing a lot of objects. Main tiles are 32x32 pixelsincludes:world:- a lot of terrain varieties- many varieties of trees and their variants- many varieties of bushes and variants- rocks and their variants- two varieties of hills- vegetation- static background- decorative elements- ...and a lot morecave dungeon:- a lot of terrain varieties- many construction variants- many varieties of rocks- vegetation- animated traps, spikesother:- animated objects- main character animated in four directions- two animated enemies in two directions- chest (small and large)- wells (health, stamina)main tiles (terrain) 32x32 pixels, other objects saved separately in individual files.