Demo |
Website |
Unity Forum ThreadSelectionator is a tool that provides weighted random selections and allows for bonus sweetening (often known as magicfind in RPGs and ARPGs).
It is quick, powerful, flexible, and boasts an extremely easy setup.
Selectionator is
fully Unity 5 compatible and comes with the
complete, meticulously documented C# source. It can also make
tens of thousands of selections per second (seriously!
check it out!, and has a variety of built-in bonus algorithm adjustments so you can fine-tune your *-finds.
Selectionator can select from any enumerable collection of any class, and is suitable for:
• Item drops
• AI decision-making
• Random event systems
• Stat assignment
• Procedural generation systems
...and many, many more!
If you've got a second, check out the
website, which contains the documentation and exaples, to see just how easy it is to set up and use Selectionator. If you have any questions, please tweet
@evilwizards or jump over to the
Unity Forum Thread.