This is a Quadcopter (drone)
flight simulator in a VR environment . The user can move the drone using natural movements of the head, and using a simple HUD.
The movement of the quadcopter is totally realistic, and the game ends when the player crashes with the environment. Score is changed
when picking up boxes and taking them to the extraction point. Landing is also implemented. Actions are triggered with the magnetic input or by pressing the screen.
- The scripts that control the
movement and rotation of the drone.
- The script that controls the rotation of the blades. Totally customizable.
- The script that allows the player to
pick and release objects.
- Simple HUD to control vertical movement.
- Standy flying mode (stationary flight).
- The quadcopter, environment and extraction point models with textures and materials.
- The marker canvas to pick up objects.
- A main scene that is Android compatible, as you can see in the youtube video.
- Cool blade
destruction effect.
This package works with the
“google cardboard SDK=2018 googleVR†for UNITY that must be downloaded first using the following link:
download