- No need of additional files: just drag and drop the textures palettes on the shader properties and see your sprite with a new set of colors;
- Save both computer memory and development time: one sprite can have multiple color variations;
- You can use Animator/Animation components to key animate your sprite frames;
- 5 shaders available: all based on Unity Sprite Shader Diffuse (built-in) and Lit (URP) versions.
Play the WebGL DEMO
See the full documentation for more info!