Contact Us | Guides | Docs | Forum | Getting Started
â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘
Why use Easy Save?
For Amateurs...
It's easy to use and well documented
For Experts...
It's fast, feature-rich and extremely flexible
★ On the Asset Store since 2011 ★
â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘
Compatible with
PC, Mac, Linux, Windows Universal, iOS, tvOS, Android, Steam, WebGL
PlayMaker, Bolt
Fast and lightweight serialization
Using a JSON serializer designed for Unity
Fully documented
Guides | Examples & Tutorials | API Reference
PlayMaker and Bolt visual scripting support
Save and load using PlayMaker actions
Access Easy Save from Bolt graphs
5-star customer support
Secure save data with encryption
Compact files with compression
Makes files 85% smaller on average
Save & load from the cloud
Upload to cloud database using PHP & MySQL
Cross-platform save data
Use save files & code on all supported platforms
Save almost any type
Our serializer was designed specifically for Unity
So it can even serialize references
Serialize data to spreadsheet
Much more flexible than PlayerPrefs
But just as simple to use
Unlike PlayerPrefs, it has File IO
Serializer stores data straight to file
How do I use Easy Save?
See the Getting Started guide
â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘
Contact Us | Guides | Docs | Forum | Getting Started
*PlayMaker and Bolt are purchased separately
Tags: save game, load game, serialize, serializer, playerprefs, storage, upload, download, serialization, serialisation, serialiser, JSON, serialise, save file, import, export file, encryption, cloud, excel, database, playerprefs, auto save, compression, gzip, es3