Why are these not built-in?Some editor operations are not so easy by default, or the button's just so small.
These make it more handy by hotkeys, and may be added if I found other demands.
EventDrawer:- Make UnityEvent reorderable and foldable by default.
- Just import and forget it, it works.
InspectorHelper:- Toggle debug or lock state by hotkeys.
- Open new Inspector for specified object.
- Used to edit multiple objects individually.
GameViewHelper:- Resize the GameView to specified pixels.
ConsoleHelper:- Clear Console logs by hotkey.
- The button is so far away when testing.
TabNavigator:- Switch or close the window tab by hotkeys.
- Just like using a browser.
ObjectLocker:- Toggle object editable state by hotkey.
ObjectGrouper:- Group or ungroup scene objects by hotkey.
- Make hierarchy arrangement better.
SelectionFilter:- Select assets filtered by type or label.
- The search bar isn't so handy sometimes.
Remarks:Many of these use reflection, the work period is not guaranteed.
Feel free to change the hotkey by modifying the source code.
See also:- Support and operation manual- Technical documentation- Unity forum thread