See compatibility down below.
Fragment Visualizer lets you view fragment information like: normals, vertex colors, world scale, and much more. You can use in play mode, or directly on any platform/device that Unity supports.
Typical uses:• Debug lighting and reflection issues• Visualize normals in: object, world, or view space• Visualize texture size• Visualize optimal distance for textures• Visualize the size of the world• Visualize lightmapping• Visualize vertex colors• Use the shaders as a starting point for your own shaders
Compatibility• Works with Unity 5.5.0 to Unity 2018.x.• Not compatible with LWRP, HDRP, or any other custom render pipeline.