GameObject Serializer Pro converts Unity objects to binary, enabling you to save and stream procedural content at runtime.
FEATURES:
-Easy: Write a Mesh to a file in 3 lines
-Fast & Small: Built on top of protobuf.net
-Smart: Only serializes one copy of each UnityEngine.Object, preserving references and handling cycles
May not work (yet) on AOT compiled platforms.
Check the
documentation for usage and supported types.