The
Grass Physics Asset is an intuitive and easy way to implement physics simulation to grass in your project.
DirectX 11 is not required! Supported platforms: All platforms that supports standard grass.
High performance: Scaleable from low to high end!
Easy to use: You can implement this to your existing project andget great results with just a few clicks.
Two physics modes in one package: • Simple physics simulation (more efficient, works on mobile)
• Full physics simulation (more realistic)
Suppoted render pipelines: • Built in Render Pipeline
• Universal Render Pipeline
Supported third party assets: Most assets should work without explicit support.
Documentation