PBR Wet Surface Shader is asset, that allows you to represent surfaces and decals, that can be affected by liquids.
Features:
-PBR(Physically Based Rendering)
-Dynamic level of wetness(Just change wetness parameter in your material)
-Gradual water filling
-Decal shader
-Easy to use
Supported maps:
-Albedo
-Normal
-Metallic
-Wet Map
Supported SRP:
-Standard RP