The Sand System PRO is a
fully procedural system for creating sandy surfaces.
The main texture is
completely generated through math, resulting in
less load on the GPU and
decreased memory consumption.
The shader doesn't require
any calculation on the CPU.
Changes in the surface are produced through the
built-in Unity APIs. This allows for more flexibility, and simplifies the cases wherein you'd like to change something in our scripts.
Key Features:- Dynamically generated sand surfaces
- BRDF mapping
- Surfaces change dynamically under the player
- Flexible lighting model
- Calculated on-the-fly
YouTube Demo 1080p