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Ready-made solution for saving progress in any singleplayer game. Save and load game data with just one click or line of code.
Download Standalone Demo•
Feature-packed types management,register any types and properties just two clicks.
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Saves any spawned objects,through the special spawn system.
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Flexible scenes management,allows you to quickly and easily load and unload both single scenes or entire sets.
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Smart event system,easily way of sending events to objects provided by interfaces that can be implemented on a MonoBehaviour.
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All in one,saves game data and screenshot as one binary file.
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Easy and flexible API, allows you to quickly and easily control save data from code.
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Supported Unity Types:- Vector(2,3,4), Quaternion, Matrix4x4
- Rect, RectOffset, Bounds.
- Color, Color32.
- ... And any serializable data.
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Gameready UI prefabs,already configured and ready for prototyping in game
Please, check out readme file and example scene after purchase.
[
Demo |
Manual |
Forum |
Support ]