Keep your selection highlighted across scene loads.
Usually your selection will lose focus once another scene has loaded. This plugin will restore your selection.
If you are not sure what it does then please watch the video or click here.
Full source code included
Compatible with Unity 5.4.0f3+, 2017.x, 2018.x, 2019.x, 2020.x
It may work with earlier versions too but I haven't tested it.
Small footprint (~10 KB in size)
It is pure code which is placed in Plugins/Editor by default.
Please notice that this is an EDITOR ONLY plugin.
It helps you to keep things selected over multiple scene loads.
Usually if you press play in the Editor unity will keep your selection active only on first load. It gets lost once you haveunloaded the scene in Play mode, which is annoying.
This plugin restores your selection whenever the last edited scene(s) are loaded during Play mode.
Versioning scheme (SemVer https://semver.org)
Tested with Unity 5.x, 2017.x, 2018.x, 2019.x
Download the Asset and import it into your project. You are done, no additional setup is needed.
A new menu called "Selection Keeper" will be available under "Tools" in the main menu bar. Go check it out once the import is done.
Info: the asset files will be copied into /Assets/Plugins/SelectionKeeper/Editor. The settings and manual files will be created in the same location.
If you find any errors then please use the support form, write to office[at]kamgam.com or contact me on Unity Connect
Please be patient, replies may take a few days. Please includeyour Asset Store Order Nr in your request.
Thank you.
* Objects which are marked as "Do not destroy on load" will not be re-selected in PLAY mode. This is a unity limitation (looking for a workaround).
Copyright (C) 2020 KAMGAM e.U. - All rights reserved. The code can only be used under the standard Unity Asset Store End User License Agreement. A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
I publish this plugin with full source code because as a developer I know how annoying it is to not have source code access. If youlike it then please remind others to purchase the plugin. Don't just copy and paste it everywhere.
Thank you
v1.2.0 Fixed an error when removing the ping effect wich caused the hierarchy to not unflod in Play mode ("remove ping" options added to the settings).
"clear selection memory if empty " option added to the settings
v1.1.0 Fixed an error when loading new scenes in Awake() of the first scene in the build settings.
v1.0.0 Initial public release