In order to create a good user experience long running tasks should not be executed from the main thread, instead they should be run in the background. Unity coroutines do not entirely solve this problem as they are still run on the main thread. Enter Task Parallel which enables you to create and manage tasks that run in the background on their own threads with just one function call.
Features
Supported Platforms
Supported Scripting Backends
All code is fully documented and detailed documentation is available on the website. All source code is included.
We are always looking for more things to add so any suggestions are more than welcome.