This is a one-in-all package for VR developers that want to have a strong
starting point for developing their own VR survival games. This package includes three assets that integrated in the main game scene. The player is in a
scene full of zombies and movement is achieved by natural waling, while shooting is achieved using
auto-focus on the enemies.
compatible with editor 2018.5 and googleVR 2019 * * * NEW * * *
Test our apk before buying!
download testAPK
* * * * * * * *This package contains the following:-The cardboard VR walking module (
download).
-The cardboard touchless trigger module (
download).
-The VR Zombie Survival (which is the main asset in this package).
-Complete documentation to understand the principles of each package and full email support at:
michael.soler.beatty@gmail.comThis package will do the following:-Natural walking to move the player.
-Autofocus for shooting.
-Manage enemy movement (navigation) and creation.
-Manage Life and score.
-Render VR canvases for each camera.
This package does not include:
-Sounds effects (but scripts and game objects are prepared for them).
-Environment.
Note about some zombie models and environment. Zombies are free commercial assets. The environment that was used was this package:
environment apocalipticIt should work with any other environment but remember to bake the navMesh.
This package works with the “google
cardboard SDK=2018†for UNITY that must be downloaded first using the following link:
SDK 2018 cardboardThis package is
Android Ready as you can see in the REAL-TIME capture from Android video .