Vehicle Physics Pro implements an industry-grade, AAA-class vehicle dynamics simulation model comparable with major vehicle simulation franchises.
Every aspect of the vehicle may be configured resulting in all the expected and unexpected effects. Industry OEMs and car manufacturers use Vehicle Physics Pro for prototyping, testing and improving vehicles and related technologies in Unity.
âš ï¸ This is an advanced vehicle asset âš ï¸
Good knowledge of vehicle mechanics, car tuning and real-world set-up techniques is highly recommended. Configuring vehicles in VPP is easy, but setting them up with realistic specifications is almost as difficult as in real vehicles. If you need vehicles that are simple to set up, please consider Edy's Vehicle Physics instead.
â€¢ Getting Started
â€¢ Support Q&A
âš ï¸ Some features use specific Input settings âš ï¸
Project Settings files are provided in the package. Follow the instructions in the Quick Start PDF after importing the package to configure the Project Settings correctly.
Included demo scenes
â€¢ Two different vehicles and setups: Pickup Truck, Sport Car.
â€¢ Complete dashboard and interactive UI.
â€¢ Detailed "The City" scenery including a 5 km (3 mi) long, 6-lanes highway for high speed driving.
â€¢ In-game setup: auto-shift, AWD or 2WD, differential lock, transmission, engine stall.
â€¢ In-game help: player controls, dashboard, driving aids.
â€¢ Detailed telemetry showing the most relevant simulation values.
â€¢ Vehicle Controller and essential add-on components
â€¢ 2 axles - 4 wheels per vehicle
â€¢ 1 vehicle per scene
â€¢ Single ground material
â€¢ Support desktop builds only