Tim H. Note: You need the official Substance Plugin in order to work with Unity versions above 2018 This procedural generated substance can be used to generate various surfaces.
Adjustable Parameters:
-Wood_Color
-Blood_Intensity
-Glossiness
-Knots_Intensity
-Scratches_Intensity
-Number_X
-Number_Y
-Wood_Saturation
-Wood_Lightness
-Resolution up to 2k
Outputs:
-Albedo
-Metallic with Smoothness
-Normal Map
-Height Map
-Occlusion