This project provides super-fast JPEG encoding and decoding functionality for Unity3D. It is faster than Unity's EncodeToJPG() and can also run on background threads.
The LightBuzz JPEG framework is based on libjpeg-turbo and outperforms the native EncodeToJPG() method by 30-70%!
Supported Platforms
• Android
• iOS
• MacOS
• Windows Desktop
Documentation
lightbuzz.com/tools/jpeg-unity/documentation
This software is based in part on the work of the Independent JPEG Group. It is using the LibJPEG-Turbo library.