Manipulator provides a quick and simple asset for integrating Rigidbody Interactions. Set up your interactions in minutes.
Three examples are included. First Person, Third Person and Non-Controller cameras.
A single script to manage with an organized custom inspector.
- Hold or Toggle Interaction Button
- Throw
- Release with momentum
- Rotate
- Drop objects back in place
- Drag heavy objects
- Telekinesis system
- Telekinetic Pull
- Telekinetic Lift
- Telekinetic Area Push
- Fade Material Alpha when holding
- Change Material Color when holding
- Fades and Color change built on Coroutines
Demo scenes require Character Controller Standard Assets.
Quick Guide included.
Prefabs included where helpful.
Support for purchases.
Does not require Unity pro.