Supports wide variety of Unity versions, compatibility verified up to Unity 2022!
First asset of its kind - small and fully embedded speech synth for all Unity platforms!
What features does Klattersynth TTS have?•
Generates and plays streamed speech in real-time.• In WebGL builds the AudioClips are quickly pre-generated and then played.
• Contains English Text-To-Speech algorithm (transform to phonemes).
• Alternatively you can enter documented phonemes directly, skipping the rules for English TTS conversion.
• It does not use OS or browser speech synth, so it
sounds the SAME on all platforms.
• Dynamically talks what you ask it for.
• You can ask current loudness of the speech for tying effects to audio.
• Uses normal AudioSource components: 3D spatialization, audio filters and reverb zones work like usual!
• Contained in one ~100 KB cross-platform DLL file.
• When embedded with your game or app and compressed for distribution,
compresses down to less than 30 KB.• Supports
all Unity versions starting from 5.0.0 and available for practically
all platforms targeted by Unity.
• Also supported by
RT-Voice PROWhy Klattersynth TTS is different from many other speech-related assets for Unity?• No need for the underlying platform to offer speech features (OS or browser).
• No need for a network connection for external generation of audio clips.
• No need to pre-generate the samples before creating a build of your app or game.
Links:
•
Klattersynth TTS website - contains a
WEB DEMO•
Unity Forum threadAlso from Strobotnik:
•
Google Universal Analytics for Unity•
Pixel-Perfect Dynamic Text•
Internet Reachability Verifier