SRDebugger is a tool to help you track down bugs while on the target device.
Access to the Unity Console in any build of your game allows you to
diagnose problems without deploying a debug build tethered to the Unity Editor.
The options tab can help you tweak parameters and invoke methods, enabling fast
iteration of gameplay features.
Designed from the ground up for
performance, SRDebugger can be included in all builds of your product with minimal footprint.
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Key Features -
Unity 2018 / 2019 / 2020 ready.
- View the Unity
console log at runtime.
- Fast
iteration of gameplay parameters with the options tab.
- Identify
performance hotspots with the built-in profiler.
-
Tweak properties in the options panel, test out new parameters without redeploying to your device.
-
Dock the console and profiler to the game-view to debug while playing.
-
Pin any option to the game-view to tweak values without opening SRDebugger.
- High
performance. Console supports hundreds of messages. With the debug panel closed, monitoring footprint is tiny.
- Implemented in the new
Unity UI-
Responsive design supports any resolution or orientation.
- Works in
Unity Personal and
Unity Professional-
Full C# source code included.
- Control SRDebugger from
Playmaker state machines.
Supports
Standalone,
iOS,
Android,
Windows Store,
WebGL and
Web Player platforms.
Icons provided by
Icons8.