A simple to use dialog component for your Unity game.
-
Hotkeys Support enables the use of Simple Dialogs in games that doesn't have mouse.
-
Customisable flow of dialog using drag and drop and UnityEvents.
- Data is saved as
Scriptable Objects enabling GUI-based configuration.
- Call
custom callbacks to call methods inside other files.
-
Customizable GUI component using Unity GUI.
- Auto closes the dialog box when the invoker (Player)
moves away.
- Auto closes the dialog box on
time out.
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Easily extendable to add your own animation.
DemoTutorialsUser Guide