Easily take gifs during gameplay!Make marketing easy with instant share buttons!Play captured gifs on textures in game for cool gameplay moments!Quality support, demo, and documentation!\u2028
Full source code included!Demo -
Documentation -
Screenshot Combo- Loads of Recording Options:- Record gifs with
transparency,
reverse, and/or
ping pong mode for epic highlights!
- Record and playback gifs in different fps for the
ultimate slow-mos or
super speed craziness!
- Record the
last few seconds to always save that perfect moment or for a
set amount of time when you know the action is about to start!
-Boost your productivity:-
Instant share buttons! #giffriday and #indiedevhour buttons that appear at exactly the right time and enable you to share to Twitter in 2-clicks!
-
Perfect for updating social media with new builds.
\u2028-
Hotkeys for instant capture during gameplay
-
Show gifs in game to highlight cool gameplay moments!
\u2028-
Texture tools to create gradients, layer textures, cutout, resize, and solidify!
\u2028-
Loads of capture options: layer textures into the background or foreground of your gifs, create custom cutouts to capture different sections of the screen, and specify objects show or hide objects during capture! Add custom logos, hide busy UI, or show a build number by selecting GameObjects to automatically enable/disable during gifs! Totally customizable!
-
Edit your gifs after capture!- View the last gif or the gif folder with the touch of a button!
\u2028- Option to customize gif background to be transparent or a solid color.
\u2028- Threaded when possible during gif saving and importing from save files.
- DontDestroyOnLoad option with features to automatically update the cameras when you switch scenes (during gameplay)
- Selectable quality settings
\u2028
\u2028- Includes custom code to show the Canvases in render mode "Screen Space - Overlay." A special case that many
other plugins don't handle!
\u2028- Tested repeatedly for many use cases (GUILayout, all Canvas render modes, render textures within the scene, and changes made just before/after gifs)
\u2028- Events to allow programmers to create custom code to handle their own special cases
\u2028- Additional scripts such hotkey scripts, GameView controls, & various extensions!
This asset uses Native Gallery, Native Share, Moments, UniGif, and Dispatcher under MIT License, TextureScale.cs under CC By-SA 3.0, and Gif Sound Effects under Creatives Commons 0 Public Doman; see Third-Party Notices.txt file in package for details.
Please email me at
jacob@tangledrealitystudios.com or tweet
@tangled_reality with any questions, comments, or feature requests.