uResize allows your users to easily resize Unity UI elements by dragging the edges and/or corners.
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Web GL Demo â–¶
Online DocumentationFeatures • Simply add the uResize component to an element and it's ready to go
• Highly customizeable
• Provides the optional uResize_CursorController component which you can use to control the appearance of the mouse cursor
• No programming required
• Provides events (OnResizeBegin/OnResizeEnd/OnPointerEnterResizeListener/OnPointerExitResizeListener) which you can use to extend the functionality of uResize
• Works in all canvas render modes
• Documented source code included
• Compatible with
XmlLayout!
• Full source code included.
uResize has been tested successfully on Standalone, WebGL, and Android. It should work on most platforms.